This is a 5 week branding project of a hypothetical museum: The Museum of Weather, a museum that demonstrates the science behind different weather conditions. The museum is meant for young children and families. The colors are divided into seasons as well as primary and secondary color sets that is meant for a varied and flexible system that is similar to the weather.
Based on the 18th century movie,Voyage Dans La Lune, this is a travel set for visitors to the moon. The project had a 5 week turn around that included designing a brochure, ticket, stamps, and postcards.
"Hi" is a branding project done for RISD's Center for Student Involvement (RISD CSI) and was used in RISD's 2016 Summer and Fall Orientation program for Freshman and Transfer students. The project includes branding, logos, posters, way finding, social media assets, banners, and other design collateral. It was a four month project done in collaboration with May Kodama.
This is a video that experiments with motion, texture, and type as image and the project was also to learn the program, Blender 3D. It is a space to play with typography when not in a 2-dimensional space and see how graphic design can work when using a tool that is not meant for graphic designers.
Print is a changing medium and this project imagines what the editorial experience could be. I base this project on a 1950's printed piece called "The Steam Car is Coming Back" by Roald Deigh. But instead of presenting the information in print, the reader now experiences the article using their phones, that imposes the digital medium of a steam car onto modern cars that we see on the streets. By pointing your phone at any vehicle, the reader gain access to the information about the steam car and can navigate through this new editorial experience. The dated content was interesting to work with because of the modern treatment it was given. The final concept of this project was presented and mocked into a website using HTML/CSS.
How To Be A Real Adult is a project that came out of my own anxiety of growing up and becoming an "adult". I question what that means, what changes when you go from child to grown up, what makes it so exciting and hard at the same time, and why there is no convenient handbook for being a "real adult". It explores the transition into adulthood and pokes fun at societies expectations through coloring, games, and stickers. This project talks about adult subjects dedicated to the child within us.
A collection of infographics and data visualization projects. More projects to be posted!
1) A collection of sourced images and GIFs that describe things that are significant to my design practice. This project is a way for me to express and visualize what graphic design means to me and where my inspiration comes from. I do not own any of these images.
2) This is a data visualization of three journeys I take starting from my home in Providence, Rhode Island to 1) My Studio, 2) My home in California, and 3) Helsinki, Finland. It includes things I say throughout my trip, how I spend my time on the plane, how many times I look at my phone, and other routine activities that occur when I travel.
3) New York Time Bestseller Books by Race and Gender
This is a book cover redesign project where I wanted to study motion and how it can be applied to traditionally printed material.
During my internship at Poketo, I was able to gain hands on experience at how designers worked with other facilities of a company and how a designer fits into a business. I worked closely with Senior Graphic Designer, Sally Alvarado, as well as the Art Director and Co-Founder, Angie Myung, on proposals for product lines, making patterns and look books, as well as create emails and website banners. Photographs were taken by Emily Suzanne.
GIFs take a little time to load! They will be worth it though:D
A redesign of book, "The Basics of Typography".